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Seven-card stud: how the classic game works

In seven-card stud, each player gets seven cards, three face down and four face up. There are no shared cards, and the best five-card high hand wins.

Reviewed Oct 15, 2026

Answer first

90s
  1. 01Three down, four up.
  2. 02No community cards.
  3. 03Best five of seven wins.

Key numbers

Stud at a glance

7Cards each3 down, 4 up
5Betting roundsThird to seventh
8Max playersUsually
AnteForced betPlus bring-in

In short

Key takeaways

  • Lowest up card brings it in.
  • Highest showing hand acts first later.
  • Remember folded cards.
  • Fixed limit is common.

Progress

How a stud hand runs

  1. 1

    Third street

    2 down, 1 up

  2. 2

    Fourth

    1 up

  3. 3

    Fifth and sixth

    1 up each

  4. 4

    Seventh

    1 down

Bets double from fifth street in fixed limit.

Streets and bets

StreetCardBet size
Third2 down, 1 upSmall
FourthUpSmall
FifthUpBig
SixthUpBig
SeventhDownBig

Fixed limit structure.

Bring-in and action

Everyone posts an ante. On third street, the lowest up card pays the bring-in, a small forced bet.

From fourth street on, the player with the best showing hand acts first. That can change every street.

Because the first actor can change, position is not fixed as it is in hold em. A player with a strong showing hand acts first but gives away information, while the later players see that bet before they decide.

Good starting hands

Third streetStrength
Three of a kindPremium
High pairStrong
Three to a flushPlayable
Low unpaired cardsWeak

Rough guide for a full table.

Memory matters

Folded up cards are out of play. If three of your flush cards were folded, your draw is much weaker.

Good stud players track every card they see. It is the main skill that separates stud from hold em.

Sequence

Playing a stud hand

  1. Step 01

    Post the ante

    Every hand.

  2. Step 02

    Check your three

    Pairs and draws.

  3. Step 03

    Track up cards

    Live or dead.

  4. Step 04

    Bet by street

    Small, then big.

  5. Step 05

    Show down

    Best five.

A worked example

You start with a pair of jacks, one down and one up. The queens you fear were folded by two players.

You catch a third jack on fifth street and bet the big bet. Your trip jacks hold up at showdown.

Folded queens matter here: with two queens gone, fewer cards remain that could give an opponent a better pair, so your jacks are a little safer than they would be otherwise.

Stud vs hold em

In hold em, everyone shares five cards. In stud, each player has their own cards and four of them are visible. Stud was the most popular poker game in US cardrooms before the rise of hold em.

Seeing up cards gives more information but also more to remember. Stud games usually have eight seats, not nine or ten.

Stud has no blinds. Antes and the bring-in start the pot.

Common mistakes

Forgetting folded cards
They change your odds.
Chasing dead draws
Check the board.
Playing weak hands
Pairs and draws only.
Acting out of turn
Order changes.

Running out of cards

With eight players, 56 cards may be needed if everyone stays to seventh street. The deck has 52. Many mixed games still include it in their rotation.

If cards run out, the dealer deals one shared community card on seventh street. Learn to spot live cards first, then add hand reading as you play more.

This is rare, since some players fold before the end. Each player has seven cards in all, but only five count. Your three hidden cards and four open cards give you many ways to build a hand, so the best five of seven can differ from what the open cards suggest.

Floor rules

Stud terms

Know before you sit

Ante
Bet from every player.
Bring-in
Forced first bet.
Street
A betting round.
Live card
One not seen yet.
Door card
The first up card each player receives on third street.
Rolled up
Three of a kind in your first three cards.
Completion
Raising the bring-in to a full small bet.
Board
The up cards a player shows.

Stud hi-lo

Stud hi-lo splits the pot between the best high hand and the best qualifying low hand. A pair showing on fourth street lets a player make a big bet early in some rooms.

A low hand must have five different cards of 8 or lower to qualify. Bets and raises follow the same order each street once the first player acts.

If no low qualifies, the high hand wins the whole pot.

Keep reading

Related pages

Go play

Where to play in Las Vegas

Tap a resort — each row opens that casino’s White Gambling page (hours, poker status, floor facts). Print poker rooms, sorted by published table count.

Browse all Las Vegas casinos →

After the 90 seconds

Questions before and after you play

A 90-second guide cannot cover every table moment. Tap a group, then a question — answers are short paragraphs, not one-liners.

01Basics

How many cards do you get in seven-card stud?

Seven: three face down and four face up. Rules vary by cardroom, so check the posted house rules.

Are there community cards?

No, except when the deck runs out with many players. Rules vary by cardroom, so check the posted house rules.

What hand wins?

The best five-card high hand from your seven cards. Rules vary by cardroom, so check the posted house rules.

02Rules

Who pays the bring-in?

The player with the lowest up card on third street. Rules vary by cardroom, so check the posted house rules.

Who acts first later?

The player with the best showing hand from fourth street on. Rules vary by cardroom, so check the posted house rules.

Is stud fixed limit?

Usually. Rules vary by cardroom, so check the posted house rules. Rules vary by cardroom, so check the posted house rules.

03Strategy

What are good starting hands?

Trips, high pairs and three cards to a flush with live cards. Rules vary by cardroom, so check the posted house rules.

Why track folded cards?

They show which cards you can no longer catch. Rules vary by cardroom, so check the posted house rules.

Where can I get help?

If gambling stops being fun, call or text 1-800-GAMBLER for free, private help any time of day.

Sources

  1. Poker TDA — Rules Not from a registry (Reference source, not an official registry) · accessed Oct 15, 2026Standard cardroom rules
  2. UNLV Center for Gaming Research Not from a registry (Reference source, not an official registry) · accessed Oct 15, 2026Research library on casino games and gambling
  3. National Council on Problem Gambling — Help and resources Not from a registry (Reference source, not an official registry) · accessed Oct 15, 2026Free, confidential help: call or text 1-800-GAMBLER